AI Insights · Timothy · October 2025
Top Anime Games Performance in the Netherlands, Q3 2025
Explore the performance trends of the top 5 anime games in the Netherlands during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top anime games in the Netherlands showed varied performance trends across downloads, revenue, and active users. Sensor Tower data reveals intriguing insights into these popular titles.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a peak in weekly revenue at around $44.9K in mid-July, with a gradual decrease to approximately $8.9K by the end of September. Weekly downloads hovered around 200-300, with a slight increase to 333 in early August. Active users started at about 7K, ending the quarter with a decline to 5.6K.
DRAGON BALL LEGENDS, another title from Bandai Namco, experienced a revenue peak of $40.5K in early July, tapering off to $5.6K by the end of the quarter. Downloads remained relatively stable, averaging around 400 per week. The active user base peaked at nearly 10K in mid-July, slightly decreasing to 8.6K by September's close.
The Seven Deadly Sins from Netmarble Corporation recorded a notable revenue peak of $16.1K at the start of the quarter, dropping to $5K by the end. Downloads were modest, with numbers ranging from 51 to 130 throughout the quarter. Active users remained steady, around 1.1K to 1.3K.
HAIKYU!! FLY HIGH by Garena International II Private Limited had a promising start, with revenue climbing to a high of $6.7K in late August. Downloads began strong at 1.9K but decreased significantly to 89 by the end of September. Active users saw a similar decline from 1.4K to 258.
Solo Leveling:Arise, also from Netmarble, maintained a stable revenue flow, peaking at $4.5K in early July and ending at $2.1K. Downloads were consistent, averaging around 500 weekly. The active user base was robust, beginning at 46.5K and slightly increasing to 47.3K by the quarter's end.
These insights from Sensor Tower highlight the dynamic nature of the anime gaming market in the Netherlands. For more detailed analytics, visit Sensor Tower.